Cleric
Base Tier 2Complete Adventure Normal Stage 3-10
Light
Defender
Midnight

Cleric

Cleric
Light
Midnight
Defender
Base Stats
Lv 1
ATKATK58
DEFDEF82
HPHP276
Lv 99
ATKATK881
DEFDEF1244
HPHP4147
Main Stats
Ring
DEF%DEF%
HP%HP%
Necklace
Chain%Chain%
RES%RES%
Sub Stats
Chain%Chain%
RES%RES%
Memory Pieces
8,502nd, 8,503rd… Princesses
8,502nd, 8,503rd… PrincessesBest
Persevering Belief
Persevering BeliefAlt
Dad Role
Dad RoleAlt
Gear Sets
Resolute Cause [4-PC]
Resolute Cause[4-PC]
Noble Soul [4-PC]
Noble Soul[4-PC]
Skill Details
BASIC ATTACKBasic Attack
Charge 1–2 SP

Deals 55% of final ATK as damage to a single enemy.

ACTIVE SKILL AActive Skill A
Active A — 4 SP

Attacks a single enemy twice for 110% of final ATK. If in Shield state, grants Aura of Light. Aura of Light: Increases Heal Bonus Received by 50% (removed when HP decreases).

ACTIVE SKILL BActive Skill B
Active B — 5 SP

Grants Shield equal to 55% of final DEF to a single ally and self for 4 turns.

ULTIMATE SKILLUltimate
Ultimate

Grants Shield equal to 220% of final DEF to all allies for 1 turn and applies Aura of Light.

BREAK SKILLBreak Skill
Break Skill

Deals 200% of final DEF as damage and applies Break.

TRAITTrait
Trait

When an ally uses Recovery, gain Shield of Light for 2 turns. Shield of Light: Increases DEF by 1% per stack (max 20). At max stacks, all allies gain 20% RES for 1 turn.

Keyword Reference
Aura of Light:Increases Heal Bonus Received by 50%. Removed when HP decreases.
Shield of Light:Increases DEF by 1% per stack (max 20). At max stacks, grants all allies 20% RES for 1 turn.
Shield:Absorbs incoming damage before HP is affected.
Break:Special debuff applied by Break Skills that leaves enemies vulnerable.
Recovery:Restoring HP to a target.
RES:Resistance — reduces elemental damage received.