Rak
#1303
Fire
Defender
Midnight

Rak

Rak
Fire
Midnight
Defender
Battle PartnerSR
Base Stats (Lv99)
ATKATK777
DEFDEF864
HPHP3974
Main Stats
Ring
HP%HP%
DEF%DEF%
Necklace
Heal%Heal%
RES%RES%
Sub Stats
HP%HP%
DEF%DEF%
RES%RES%
Memory Pieces
Persevering Belief
Persevering BeliefBest
Lost Child
Lost ChildAlt
Gear Sets
Noble Soul [4-PC]
Noble Soul[4-PC]
Noble Soul [2-PC]
Noble Soul[2-PC]
Resolute Cause [2-PC]
Resolute Cause[2-PC]
Skill Details
BASIC ATTACK (LV 1)Basic Attack
Charge 1-2 SP

Attack single enemy 1 time to deal 55% of your final ATK as damage.

ACTIVE SKILL A (LV 1)Spinning Smash
Attack (4 SP)

Attack single enemy 5 times to deal 11% of your final HP as damage. If target is in the Taunt state, deals Additional DMG equal to 5.5% of your final HP. Taunt: Taunted target can only attack the caster.

ACTIVE SKILL B (LV 1)All at Once!
Debuff (5 SP)

Grants Taunt to all enemies for 3 turns with a 90% chance. If Rak is in the Fiery Heart state, grant Recovery equal to 20% of your final HP to yourself. Fiery Heart: Increase MAX HP by 20%

ULTIMATE SKILL (LV 1)Reckless Charge
Attack (12 SP)

Attack single enemy 1 time for 33% of your final HP as damage and deals Additional DMG equal to 11% of your final HP 3 times. Grants Fiery Heart to yourself for 3 turns. Fiery Heart: Increase MAX HP by 20%

TRAIT (LV 1)Trait
Trait

When you lose HP from a hit and are not in the Fiery Heart state, grants Rebel to yourself and grants +1 SP Recovery. If Rebel is fully stacked, uses all stacks to grant Fiery Heart to yourself for 3 turns. If you are in the Fiery Heart state, grants +1 Chain Bonus when hit.

PASSIVE (LV 1)Passive
Passive

When entering battle, grants 10% Heal Bonus Received to yourself.

Keyword Reference
Fiery Heart:Increase MAX HP by 20%.
Rebel:Decrease Heal Bonus Received by 10%. Up to 5 stacks.
Taunt:Taunted target can only attack the caster.
Chain Bonus:Increases chain attack damage and chain combo count.
SP Recovery:Gaining SP (Skill Points) used to cast skills.
Additional DMG:Bonus damage dealt on top of a skill's base damage.
Recovery:Restoring HP to a target.